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Old May 30, 2005, 07:15 AM // 07:15   #1
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Default Apologies to the board and community - Warning spoiler inside

Sorry for the previous post but I was just so darn frustrated with the Wilds mission. Let me explain this.

I have done this mission before at level 16 with henchmen so I kind of knew what I was suppose to expect. I also ran it without a loss of life from me or henchies but I died like 6 times this round.

Try #1 - #3

The White Mantle Knights get slaughtered by a Jungle Troll and friends before I even leave the starting point. I lost my 2 added tanks. As soon as I entered the first area, the pods pop with 3 scarabs and a tree. No problem we just barely survive. I move forward to the next clearing and see red dots headed my way so I back up. WTH they charge from outside my aggro zone. To top it off 2 pods pop to assist the scarabs. We back up but now there is another group charging.

I don't see the point to have 12 and 18 Scarabs charging when I fire one arrow. The groups were coming from beyond the radar for some reason. I seriously think it was bugged. It was just a wall of red dots on the radar after I fired an arrow at one mob. I would hightail back to the previous area and they just swarmed me and the henchies.

Try #4 - We got past the nasties and past the horsemen but when I got to the top of the frist hill, What the heck do the devs smoke? Three wind (what ever) and 6 trolls all bunched together in the intersection. Well I wait and wait, finally one of the trolls starts toward me. I am clearly out of aggro range of all the others so I pull him. All 9 mobs charge us. But wait that is not all, where did the 6 scarbs come from? They were not even on the radar!



Try #5 We cleared the way to the first cut scene my Mantle Knight survived to get us past the nasties but now the next part is just down right stupid. There are 4 groups of horsemen (what ever they are called) Each group is spread out. I watch the pattern on the radar and decide that the one group is far enough away from the other so I pull the nearest group. The protector is almost right next to my bip but when I fire I am running off in a different direction? WTH!? Lagged! the dots are way out of range. Hit escape but now we have two groups to deal with that be 4 warriors, 2 protectors and 2 hunters. We almost have them beat working on the last warrior when the next group decides to wander through. Well my healer and both fighters are dead and I and the others are beat up really good. So it was not even a fair fight.

Try #6 was a rinse and repeat of #1.

I came here to vent because I was down right angry at the time.

My apologies.

I went back and the mission went flawlessly without anyone dying. Now that I think about it I must have had a bugged mission. I went through 13 levels with 2 deaths but in 2 days I have died 23 times. It just got to me.
Axelia is offline   Reply With Quote
Old May 30, 2005, 07:20 AM // 07:20   #2
Krytan Explorer
 
 
Join Date: May 2005
Location: College Station, TX
Guild: Kansas City Hotsteppers. Hawt!
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A lot of times it's just luck of the draw.

Like later on the missions get horribly hard and I had to re-do a lot of missions at least once.

But later I found an excellent group. We all worked well together and the classes complimented each other. We went through 3 missions, getting the bonuses and everything and didn't have to repeat them once.

Anyways, this is why one needs aguild. So they know who they're playing with and can grab a good party at almost a moments notice (if it's large enough).

Wish I'd found a guild a while ago...
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Old May 30, 2005, 11:11 AM // 11:11   #3
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Personally I think the agro zone is kinda, not 100% true. If I had to guess I'd say it was;

The circle that shows your aggro "bubble" is basically the guaranteed to aggro area. Meaning if something pops into this area, even just slightly on the edge, you are guaranteed to aggro it. So you obviously manuver this area/bubble around mobs.

Outside the circle, you can still manage to aggro things to you, but the chances are alot less than 100%. Think about it, you're on a flat ground area. Ahead of you say, 20 feet, are 3 mobs. These 3 mobs are outside your aggro "bubble" yet they are in plain eye sight, you can see them, they can see you, clearly. Personally I think they can just happen to look over and see you, get aggro, move in closer and as they get closer their aggro chances increase till they are aggroed.

Thats just my experinces, may be wrong.
Wesley Wyndam-Pryce is offline   Reply With Quote
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